libansilove

Library for converting ANSI, ASCII, and other formats to PNG
Log | Files | Refs | README | LICENSE

commit d43c6c5316b673712e4c3cf85ab31b8b567d5bc2
parent 842134e4c9b1efcfd9e82a19b87f21c096553042
Author: Frederic Cambus <fred@statdns.com>
Date:   Thu, 14 Apr 2022 18:12:21 +0200

List projects using libansilove in the README.

Diffstat:
MREADME.md | 21++++++++++++++-------
1 file changed, 14 insertions(+), 7 deletions(-)

diff --git a/README.md b/README.md @@ -62,11 +62,16 @@ The following formats are supported: See the `example` directory for an example showing how to use the library to convert a file to PNG. +# Projects using libansilove + +- [Ansilove][9] - ASCII / ANSI art to PNG converter, also supporting several artscene file formats +- [ANSi View (PS3)][10] - ANSi and artscene related file formats viewer for the PlayStation 3 + # Bindings Bindings for other programming languages: -- [Racket][12] +- [Racket][11] # License @@ -74,8 +79,8 @@ libansilove is released under the BSD 2-Clause license. See the file `LICENSE` f # Authors -libansilove is developed by Stefan Vogt ([@ByteProject][9]), Brian Cassidy -([@bricas][10]) and Frederic Cambus ([@fcambus][11]). +libansilove is developed by Stefan Vogt ([@ByteProject][12]), Brian Cassidy +([@bricas][13]) and Frederic Cambus ([@fcambus][14]). # Resources @@ -91,7 +96,9 @@ GitHub: https://github.com/ansilove/libansilove [6]: https://software.opensuse.org/package/libansilove [7]: https://dev.getsol.us/source/libansilove/ [8]: https://packages.gentoo.org/packages/dev-libs/libansilove -[9]: https://github.com/ByteProject -[10]: https://github.com/bricas -[11]: https://github.com/fcambus -[12]: https://gitlab.com/xgqt/racket-libansilove +[9]: https://github.com/ansilove/ansilove +[10]: https://github.com/bucanero/ansiview-ps3 +[11]: https://gitlab.com/xgqt/racket-libansilove +[12]: https://github.com/ByteProject +[13]: https://github.com/bricas +[14]: https://github.com/fcambus