gbaconv

A set of tools aimed at GameBoy Advance developers
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README.md (1010B)


      1 # GBAconv
      2 
      3 ## Description
      4 
      5 GBAconv is a set of tools aimed at GameBoy Advance developers, allowing
      6 to convert WAV sounds and PCX images into C arrays to be included in
      7 GBA programs.
      8 
      9 It is composed of two programs:
     10 
     11 - **pcx2gba**: exports a PCX 8-bpp image to 16-bit values C arrays
     12            (palette + image data (2 pixels per value))
     13 - **wav2gba**: exports a WAV 8-bit mono sound to 8-bit signed values array
     14 
     15 There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.
     16 
     17 ## Compiling
     18 
     19 Simply type `make` to compile the programs.
     20 
     21 They have been successfully compiled on:
     22 
     23 - 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)
     24 
     25 ## Usage
     26 
     27 	pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX)
     28 	wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)
     29 
     30 ## License
     31 
     32 GBAconv is released under the BSD 2-Clause license. See `LICENSE` file for details.
     33 
     34 ## Author
     35 
     36 GBAconv is developed by Frederic Cambus.
     37 
     38 - Site: https://www.cambus.net