gbaconv

A set of tools aimed at GameBoy Advance developers
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commit f8136bd4a5cf45d1ce9574429ef9a81bdcf89a45
parent cdb39ee96769ddce048e2fef09477ef85be7012d
Author: Frederic Cambus <fcambus@users.sourceforge.net>
Date:   Wed, 15 May 2013 00:16:52 +0200

Pagination fixes

Diffstat:
MREADME.md | 8++++----
1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/README.md b/README.md @@ -8,9 +8,9 @@ GBA programs. It is composed of two programs: -- pcx2gba: exports a PCX 8-bpp image to 16-bit values C arrays +- **pcx2gba** : exports a PCX 8-bpp image to 16-bit values C arrays (palette + image data (2 pixels per value)) -- wav2gba: exports a WAV 8-bit mono sound to 8-bit signed values array +- **wav2gba** : exports a WAV 8-bit mono sound to 8-bit signed values array There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore. @@ -24,8 +24,8 @@ They have been successfully compiled on: ## Usage -pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX) -wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO) + pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX) + wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO) ## License