gbaconv

A set of tools aimed at GameBoy Advance developers
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commit 6ea7df2f03aa7ffa907f7bf5ebdb16276c62b0ce
parent 5b472438c934c46916c30e5740926fddd391af11
Author: Frederic Cambus <fred@statdns.com>
Date:   Thu, 21 Feb 2019 22:06:46 +0100

Stop displaying huge headers at program launch.

Diffstat:
Mpcx2gba.c | 4----
Mwav2gba.c | 4----
2 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/pcx2gba.c b/pcx2gba.c @@ -57,10 +57,6 @@ int run_count; int run_position; int main(int argc, char *argv[]) { - printf("-------------------------------------------------------------------------------\n"); - printf(" PCX to GBA Converter - GBAconv 1.00 (c) by Frederic Cambus 2002-2017\n"); - printf("-------------------------------------------------------------------------------\n\n"); - if (argc != 4) { printf("USAGE: pcx2gba input.pcx output.inc array_name (Input File must be 8-bpp PCX)\n\n"); exit(0); diff --git a/wav2gba.c b/wav2gba.c @@ -45,10 +45,6 @@ struct wave_header { int loop; int main(int argc, char *argv[]) { - printf("-------------------------------------------------------------------------------\n"); - printf(" WAV to GBA Converter - GBAconv 1.00 (c) by Frederic Cambus 2002-2017\n"); - printf("-------------------------------------------------------------------------------\n\n"); - if (argc != 4) { printf("USAGE: wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)\n\n"); exit(0);