commit dab827d445597c02f4914342db3e2859c3edc22d
parent 18b9d1802c44f9a212445d917d05d96265619bf4
Author: Frederic Cambus <fred@statdns.com>
Date: Sat, 16 Jan 2016 17:54:22 +0100
Moving the Binary format loader to its own files
Diffstat:
6 files changed, 164 insertions(+), 134 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
@@ -17,7 +17,7 @@ find_path(GD_INCLUDE_DIRS gd.h)
find_library(GD_LIBRARIES NAMES gd REQUIRED)
include_directories(${GD_INCLUDE_DIRS})
-set(SRC src/main.c src/albinfonts.c src/ansilove.c src/explode.c src/filesize.c src/strtolower.c src/substr.c src/sauce.c)
+set(SRC src/main.c src/albinfonts.c src/ansilove.c src/binary.c src/explode.c src/filesize.c src/strtolower.c src/substr.c src/sauce.c)
if(NOT HAVE_STRTONUM)
set (SRC ${SRC} compat/strtonum.c)
diff --git a/src/ansilove.c b/src/ansilove.c
@@ -841,138 +841,6 @@ void alPcBoardLoader(char *input, char *output, char *retinaout, char *font, int
gdImageDestroy(im_PCB);
}
-// BINARY
-void alBinaryLoader(char *input, char *output, char *retinaout, int32_t int_columns, char *font, int32_t int_bits, bool icecolors, bool createRetinaRep)
-{
- // some type declarations
- struct fontStruct fontData;
-
- // font selection
- alSelectFont(&fontData, font);
-
- // load input file
- FILE *input_file = fopen(input, "r");
- if (input_file == NULL) {
- fputs("\nFile error.\n\n", stderr); exit (1);
- }
-
- // get the file size (bytes)
- size_t get_file_size = filesize(input);
- int32_t input_file_size = (int32_t)get_file_size;
-
- // next up is loading our file into a dynamically allocated memory buffer
- unsigned char *input_file_buffer;
- int32_t result;
-
- // allocate memory to contain the whole file
- input_file_buffer = (unsigned char *) malloc(sizeof(unsigned char)*input_file_size);
- if (input_file_buffer == NULL) {
- fputs ("\nMemory error.\n\n", stderr); exit (2);
- }
-
- // copy the file into the buffer
- result = fread(input_file_buffer, 1, input_file_size, input_file);
- if (result != input_file_size) {
- fputs ("\nReading error.\n\n", stderr); exit (3);
- } // whole file is now loaded into input_file_buffer
-
- // close input file, we don't need it anymore
- fclose(input_file);
-
- // libgd image pointers
- gdImagePtr im_Binary;
-
- // allocate buffer image memory
- im_Binary = gdImageCreate(int_columns * int_bits,
- ((input_file_size / 2) / int_columns * fontData.font_size_y));
-
- if (!im_Binary) {
- fputs ("\nError, can't allocate buffer image memory.\n\n", stderr); exit (6);
- }
-
- // allocate black color
- gdImageColorAllocate(im_Binary, 0, 0, 0);
-
- // allocate color palette
- int32_t colors[16];
-
- colors[0] = gdImageColorAllocate(im_Binary, 0, 0, 0);
- colors[1] = gdImageColorAllocate(im_Binary, 0, 0, 170);
- colors[2] = gdImageColorAllocate(im_Binary, 0, 170, 0);
- colors[3] = gdImageColorAllocate(im_Binary, 0, 170, 170);
- colors[4] = gdImageColorAllocate(im_Binary, 170, 0, 0);
- colors[5] = gdImageColorAllocate(im_Binary, 170, 0, 170);
- colors[6] = gdImageColorAllocate(im_Binary, 170, 85, 0);
- colors[7] = gdImageColorAllocate(im_Binary, 170, 170, 170);
- colors[8] = gdImageColorAllocate(im_Binary, 85, 85, 85);
- colors[9] = gdImageColorAllocate(im_Binary, 85, 85, 255);
- colors[10] = gdImageColorAllocate(im_Binary, 85, 255, 85);
- colors[11] = gdImageColorAllocate(im_Binary, 85, 255, 255);
- colors[12] = gdImageColorAllocate(im_Binary, 255, 85, 85);
- colors[13] = gdImageColorAllocate(im_Binary, 255, 85, 255);
- colors[14] = gdImageColorAllocate(im_Binary, 255, 255, 85);
- colors[15] = gdImageColorAllocate(im_Binary, 255, 255, 255);
-
- // process binary
- int32_t character, attribute, color_background, color_foreground;
- int32_t loop = 0, position_x = 0, position_y = 0;
-
- while (loop < input_file_size)
- {
- if (position_x == int_columns)
- {
- position_x = 0;
- position_y++;
- }
-
- character = input_file_buffer[loop];
- attribute = input_file_buffer[loop+1];
-
- color_background = (attribute & 240) >> 4;
- color_foreground = (attribute & 15);
-
-
- if (color_background > 8 && !icecolors)
- {
- color_background -= 8;
- }
-
- alDrawChar(im_Binary, fontData.font_data, int_bits, fontData.font_size_y,
- position_x, position_y, colors[color_background], colors[color_foreground], character);
-
- position_x++;
- loop+=2;
- }
-
- // create output image
- FILE *file_Out = fopen(output, "wb");
- gdImagePng(im_Binary, file_Out);
- fclose(file_Out);
-
- // in case Retina image output is wanted
- if (createRetinaRep)
- {
- gdImagePtr im_RetinaANSi;
-
- // make the Retina image @2x as large as im_Binary
- im_RetinaANSi = gdImageCreate(im_Binary->sx * 2, im_Binary->sy * 2);
-
- gdImageCopyResized(im_RetinaANSi, im_Binary, 0, 0, 0, 0,
- im_RetinaANSi->sx, im_RetinaANSi->sy,
- im_Binary->sx, im_Binary->sy);
-
- // create retina output image
- FILE *file_RetinaOut = fopen(retinaout, "wb");
- gdImagePng(im_RetinaANSi, file_RetinaOut);
- fclose(file_RetinaOut);
-
- gdImageDestroy(im_RetinaANSi);
- }
-
- // free memory
- gdImageDestroy(im_Binary);
-}
-
// ADF
void alArtworxLoader(char *input, char *output, char *retinaout, bool createRetinaRep)
{
diff --git a/src/ansilove.h b/src/ansilove.h
@@ -34,7 +34,6 @@ void alDrawChar(gdImagePtr im, const unsigned char *font_data, int32_t int_bits,
void alAnsiLoader(char *input, char *output, char *retinaout, char *font, int32_t int_bits, char *mode, bool icecolors, char *fext, bool createRetinaRep);
void alPcBoardLoader(char *input, char *output, char *retinaout, char *font, int32_t int_bits, bool createRetinaRep);
-void alBinaryLoader(char *input, char *output, char *retinaout, int32_t int_columns, char *font, int32_t int_bits, bool icecolors, bool createRetinaRep);
void alArtworxLoader(char *input, char *output, char *retinaout, bool createRetinaRep);
void alIcedrawLoader(char *input, char *output, char *retinaout, bool fileHasSAUCE, bool createRetinaRep);
void alTundraLoader(char *input, char *output, char *retinaout, char *font, int32_t int_bits, bool fileHasSAUCE, bool createRetinaRep);
diff --git a/src/binary.c b/src/binary.c
@@ -0,0 +1,143 @@
+//
+// binary.c
+// AnsiLove/C
+//
+// Copyright (C) 2011-2016 Stefan Vogt, Brian Cassidy, Frederic Cambus.
+// All rights reserved.
+//
+// This source code is licensed under the BSD 3-Clause License.
+// See the file LICENSE for details.
+//
+
+#include "ansilove.h"
+
+void alBinaryLoader(char *input, char *output, char *retinaout, int32_t int_columns, char *font, int32_t int_bits, bool icecolors, bool createRetinaRep)
+{
+ // some type declarations
+ struct fontStruct fontData;
+
+ // font selection
+ alSelectFont(&fontData, font);
+
+ // load input file
+ FILE *input_file = fopen(input, "r");
+ if (input_file == NULL) {
+ fputs("\nFile error.\n\n", stderr); exit (1);
+ }
+
+ // get the file size (bytes)
+ size_t get_file_size = filesize(input);
+ int32_t input_file_size = (int32_t)get_file_size;
+
+ // next up is loading our file into a dynamically allocated memory buffer
+ unsigned char *input_file_buffer;
+ int32_t result;
+
+ // allocate memory to contain the whole file
+ input_file_buffer = (unsigned char *) malloc(sizeof(unsigned char)*input_file_size);
+ if (input_file_buffer == NULL) {
+ fputs ("\nMemory error.\n\n", stderr); exit (2);
+ }
+
+ // copy the file into the buffer
+ result = fread(input_file_buffer, 1, input_file_size, input_file);
+ if (result != input_file_size) {
+ fputs ("\nReading error.\n\n", stderr); exit (3);
+ } // whole file is now loaded into input_file_buffer
+
+ // close input file, we don't need it anymore
+ fclose(input_file);
+
+ // libgd image pointers
+ gdImagePtr im_Binary;
+
+ // allocate buffer image memory
+ im_Binary = gdImageCreate(int_columns * int_bits,
+ ((input_file_size / 2) / int_columns * fontData.font_size_y));
+
+ if (!im_Binary) {
+ fputs ("\nError, can't allocate buffer image memory.\n\n", stderr); exit (6);
+ }
+
+ // allocate black color
+ gdImageColorAllocate(im_Binary, 0, 0, 0);
+
+ // allocate color palette
+ int32_t colors[16];
+
+ colors[0] = gdImageColorAllocate(im_Binary, 0, 0, 0);
+ colors[1] = gdImageColorAllocate(im_Binary, 0, 0, 170);
+ colors[2] = gdImageColorAllocate(im_Binary, 0, 170, 0);
+ colors[3] = gdImageColorAllocate(im_Binary, 0, 170, 170);
+ colors[4] = gdImageColorAllocate(im_Binary, 170, 0, 0);
+ colors[5] = gdImageColorAllocate(im_Binary, 170, 0, 170);
+ colors[6] = gdImageColorAllocate(im_Binary, 170, 85, 0);
+ colors[7] = gdImageColorAllocate(im_Binary, 170, 170, 170);
+ colors[8] = gdImageColorAllocate(im_Binary, 85, 85, 85);
+ colors[9] = gdImageColorAllocate(im_Binary, 85, 85, 255);
+ colors[10] = gdImageColorAllocate(im_Binary, 85, 255, 85);
+ colors[11] = gdImageColorAllocate(im_Binary, 85, 255, 255);
+ colors[12] = gdImageColorAllocate(im_Binary, 255, 85, 85);
+ colors[13] = gdImageColorAllocate(im_Binary, 255, 85, 255);
+ colors[14] = gdImageColorAllocate(im_Binary, 255, 255, 85);
+ colors[15] = gdImageColorAllocate(im_Binary, 255, 255, 255);
+
+ // process binary
+ int32_t character, attribute, color_background, color_foreground;
+ int32_t loop = 0, position_x = 0, position_y = 0;
+
+ while (loop < input_file_size)
+ {
+ if (position_x == int_columns)
+ {
+ position_x = 0;
+ position_y++;
+ }
+
+ character = input_file_buffer[loop];
+ attribute = input_file_buffer[loop+1];
+
+ color_background = (attribute & 240) >> 4;
+ color_foreground = (attribute & 15);
+
+
+ if (color_background > 8 && !icecolors)
+ {
+ color_background -= 8;
+ }
+
+ alDrawChar(im_Binary, fontData.font_data, int_bits, fontData.font_size_y,
+ position_x, position_y, colors[color_background], colors[color_foreground], character);
+
+ position_x++;
+ loop+=2;
+ }
+
+ // create output image
+ FILE *file_Out = fopen(output, "wb");
+ gdImagePng(im_Binary, file_Out);
+ fclose(file_Out);
+
+ // in case Retina image output is wanted
+ if (createRetinaRep)
+ {
+ gdImagePtr im_RetinaANSi;
+
+ // make the Retina image @2x as large as im_Binary
+ im_RetinaANSi = gdImageCreate(im_Binary->sx * 2, im_Binary->sy * 2);
+
+ gdImageCopyResized(im_RetinaANSi, im_Binary, 0, 0, 0, 0,
+ im_RetinaANSi->sx, im_RetinaANSi->sy,
+ im_Binary->sx, im_Binary->sy);
+
+ // create retina output image
+ FILE *file_RetinaOut = fopen(retinaout, "wb");
+ gdImagePng(im_RetinaANSi, file_RetinaOut);
+ fclose(file_RetinaOut);
+
+ gdImageDestroy(im_RetinaANSi);
+ }
+
+ // free memory
+ gdImageDestroy(im_Binary);
+}
diff --git a/src/binary.h b/src/binary.h
@@ -0,0 +1,18 @@
+//
+// binary.h
+// AnsiLove/C
+//
+// Copyright (C) 2011-2016 Stefan Vogt, Brian Cassidy, Frederic Cambus.
+// All rights reserved.
+//
+// This source code is licensed under the BSD 3-Clause License.
+// See the file LICENSE for details.
+//
+
+#ifndef binary_h
+#define binary_h
+
+void alBinaryLoader(char *input, char *output, char *retinaout, int32_t int_columns, char *font, int32_t int_bits, bool icecolors, bool createRetinaRep);
+
+#endif
+
diff --git a/src/main.c b/src/main.c
@@ -25,6 +25,8 @@
#include "ansilove.h"
#include "sauce.h"
+#include "binary.h"
+
// prototypes
void showHelp(void);
void listExamples(void);