ansilove

ANSI and ASCII art to PNG converter in C
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commit 5df7b73a6727ef1beb96cd23ebb37d264b6005c0
parent f744c73fea053506d47b502bb8a26be6d60f4409
Author: ByteProject <stefan.vogt@byteproject.net>
Date:   Tue, 27 Dec 2011 20:44:46 +0100

tiny modification

Diffstat:
MREADME.md | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/README.md b/README.md @@ -4,7 +4,7 @@ This is a complete rewrite of [AnsiLove/PHP](http://ansilove.sourceforge.net) in # Specs -AnsiLove/C is strictly using the `C99 standard` to achieve high portability to all major operating systems. It's developed from ground up with the vision to compile just fine on your platform. Be sure to link against `libgd` when compiling which is also needed when running the binary. Supported compilers are `gcc` and `Clang`, others may work but aren't tested. All files are linked to the C standard headers. An exception is compilation on `Mac OS X`, where defines in the sources ensure linking to `<Foundation/Foundation.h>`. I for one develop AnsiLove/C on a Mac, you'll find a Xcode project file in this repository. +AnsiLove/C is strictly using the `C99 standard` to achieve high portability to all major operating systems. It's developed from ground up with the vision to compile just fine on your platform. Be sure to link against `libgd` when compiling which is also needed when running the binary. Supported compilers are `gcc` and `Clang`, others may work but aren't tested. All files include to the C standard headers. An exception is compilation on `Mac OS X`, where defines in the sources ensure importing `<Foundation/Foundation.h>`. I for one develop AnsiLove/C on a Mac, you'll find a Xcode project file in this repository. # Why porting to C?